Amazing Tutorials for Android Developers...

Friday, June 14, 2013

Swap3D

Swap Views in 3D.


3D flip makes a nice effect. It seems like there is no good android implementation on the internet that shows how to make two generic view flip with each other.





Like this you flip your views as per your requirements.


Rotation.java 
=====================================

 package com.sandy.swap3d;

import android.view.animation.Animation;
import android.view.animation.Transformation;
import android.graphics.Camera;
import android.graphics.Matrix;

public class Rotation extends Animation {
    private final float mFromDegrees;
    private final float mToDegrees;
    private final float mCenterX;
    private final float mCenterY;
    private final float mDepthZ;
    private final boolean mReverse;
    private Camera mCamera;

  
    public Rotation(float fromDegrees, float toDegrees,
            float centerX, float centerY, float depthZ, boolean reverse) {
        mFromDegrees = fromDegrees;
        mToDegrees = toDegrees;
        mCenterX = centerX;
        mCenterY = centerY;
        mDepthZ = depthZ;
        mReverse = reverse;
    }

    @Override
    public void initialize(int width, int height, int parentWidth, int parentHeight) {
        super.initialize(width, height, parentWidth, parentHeight);
        mCamera = new Camera();
    }

    @Override
    protected void applyTransformation(float interpolatedTime, Transformation t) {
        final float fromDegrees = mFromDegrees;
        float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);

        final float centerX = mCenterX;
        final float centerY = mCenterY;
        final Camera camera = mCamera;

        final Matrix matrix = t.getMatrix();

        camera.save();
        if (mReverse) {
            camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
        } else {
            camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
        }
        camera.rotateY(degrees);
        camera.getMatrix(matrix);
        camera.restore();

        matrix.preTranslate(-centerX, -centerY);
        matrix.postTranslate(centerX, centerY);
    }
} 
Swap3D.java 
=========================================

package com.sandy.swap3d;

import com.bogotobogo.swap3d.R;

import android.app.Activity;
import android.os.Bundle;
import android.widget.ListView;
import android.widget.ArrayAdapter;
import android.widget.AdapterView;
import android.widget.ImageView;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.DecelerateInterpolator;

public class Swap3D extends Activity implements
        AdapterView.OnItemClickListener, View.OnClickListener {
    private ListView mPhotosList;
    private ViewGroup mContainer;
    private ImageView mImageView;

    // Names of the photos we show in the list
    private static final String[] PHOTOS_NAMES = new String[] {
            "Brasil",
            "Arctic",
            "Antarctica",
            "Mongolia",
            "Madagascar"
    };

    // Resource identifiers for the photos we want to display
    private static final int[] PHOTOS_RESOURCES = new int[] {
            R.drawable.p1,
            R.drawable.p2,
            R.drawable.p3,
            R.drawable.p4,
            R.drawable.p5
    };

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.main);

        mPhotosList = (ListView) findViewById(android.R.id.list);
        mImageView = (ImageView) findViewById(R.id.picture);
        mContainer = (ViewGroup) findViewById(R.id.container);

        // Prepare the ListView
        final ArrayAdapter adapter = new ArrayAdapter(this,
                android.R.layout.simple_list_item_1, PHOTOS_NAMES);

        mPhotosList.setAdapter(adapter);
        mPhotosList.setOnItemClickListener(this);

        // Prepare the ImageView
        mImageView.setClickable(true);
        mImageView.setFocusable(true);
        mImageView.setOnClickListener(this);

        // Since we are caching large views, we want to keep their cache
        // between each animation
        mContainer.setPersistentDrawingCache(ViewGroup.PERSISTENT_ANIMATION_CACHE);
    }

    /**
     * Setup a new 3D rotation on the container view.
     *
     * @param position the item that was clicked to show a picture, or -1 to show the list
     * @param start the start angle at which the rotation must begin
     * @param end the end angle of the rotation
     */
    private void applyRotation(int position, float start, float end) {
        // Find the center of the container
        final float centerX = mContainer.getWidth() / 2.0f;
        final float centerY = mContainer.getHeight() / 2.0f;

        // Create a new 3D rotation with the supplied parameter
        // The animation listener is used to trigger the next animation
        final Rotation rotation =
                new Rotation(start, end, centerX, centerY, 310.0f, true);
        rotation.setDuration(500);
        rotation.setFillAfter(true);
        rotation.setInterpolator(new AccelerateInterpolator());
        rotation.setAnimationListener(new DisplayNextView(position));

        mContainer.startAnimation(rotation);
    }

    public void onItemClick(AdapterView parent, View v, int position, long id) {
        // Pre-load the image then start the animation
        mImageView.setImageResource(PHOTOS_RESOURCES[position]);
        applyRotation(position, 0, 90);
    }

    public void onClick(View v) {
        applyRotation(-1, 180, 90);
    }

    /**
     * This class listens for the end of the first half of the animation.
     * It then posts a new action that effectively swaps the views when the container
     * is rotated 90 degrees and thus invisible.
     */
    private final class DisplayNextView implements Animation.AnimationListener {
        private final int mPosition;

        private DisplayNextView(int position) {
            mPosition = position;
        }

        public void onAnimationStart(Animation animation) {
        }

        public void onAnimationEnd(Animation animation) {
            mContainer.post(new SwapViews(mPosition));
        }

        public void onAnimationRepeat(Animation animation) {
        }
    }

    /**
     * This class is responsible for swapping the views and start the second
     * half of the animation.
     */
    private final class SwapViews implements Runnable {
        private final int mPosition;

        public SwapViews(int position) {
            mPosition = position;
        }

        public void run() {
            final float centerX = mContainer.getWidth() / 2.0f;
            final float centerY = mContainer.getHeight() / 2.0f;
            Rotation rotation;
           
            if (mPosition > -1) {
                mPhotosList.setVisibility(View.GONE);
                mImageView.setVisibility(View.VISIBLE);
                mImageView.requestFocus();

                rotation = new Rotation(90, 180, centerX, centerY, 310.0f, false);
            } else {
                mImageView.setVisibility(View.GONE);
                mPhotosList.setVisibility(View.VISIBLE);
                mPhotosList.requestFocus();

                rotation = new Rotation(90, 0, centerX, centerY, 310.0f, false);
            }

            rotation.setDuration(5000);
            rotation.setFillAfter(true);
            rotation.setInterpolator(new DecelerateInterpolator());

            mContainer.startAnimation(rotation);
        }
    }
} 
main.xml 
================================


    

    



For Source Code click here to Download. 

2 comments:

  1. try to give code directly without entering into gmail please take it as a request.

    ReplyDelete

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